⌨TypeDojo

Touch typing, gamified

Teach your students to type at the speed of thought

TypeDojo turns keyboard practice into a game — structured lessons, timed tests, streaks, stars and leaderboards — while teachers get honest, server-verified progress reports for every learner.

Every new organisation starts free — 14 days, 50 student seats, no card required. Students never sign up themselves: your admin creates their logins inside your console. Questions? Write to sales@example.com.

Structured lesson path

Four curriculum tiers — Basic, Beginner, Intermediate and Advanced — broken into short drills with target keys, pass marks for accuracy and speed, and stars for every completed section.

Timed typing tests

One, three and five minute tests by grade, scored server-side for gross WPM, net WPM and accuracy, so results cannot be faked from the browser.

Games that teach

A game catalogue plus playable in-app challenges, live streaks, combo multipliers and sound feedback that keep children coming back to practise.

Finger chart coaching

A seven-step touch-typing guide and an on-screen keyboard that highlights the next key and the finger that should strike it.

Built for institutions

Every school or academy gets an isolated tenant with seat limits, bulk student enrolment, and its own subscription plan.

Reports teachers trust

Organisation dashboards with average WPM and accuracy, a live leaderboard, grade-wise breakdowns and CSV exports for records.

How TypeDojo works

1

Create your organisation

Sign up from this page and your organisation is created instantly on a 14-day free trial (50 seats), linked to the LMS admin account our platform team created for you — log in with that same account.

2

You create the student logins

From your console, create each student's login with a username and password — or bulk-enrol a whole class. Students never sign up themselves. Seats are enforced against your plan automatically.

3

Students learn by playing

Learners follow the lesson path, take timed tests and play typing games — every keystroke scored on the server.

4

Track real progress

Watch average WPM climb on the reports dashboard, celebrate the leaderboard, and export gradebooks as CSV.